Mythic Plus Rewards ILVL In WoW TWW Season 1

The War Within expansion introduces a lot of new PvP and PvE content to World of Warcraft, including revamped activities from previous expansions and brand-new challenges. Get ready to face hundreds of hardcore challenges, with highlights like the Nerub’ar Palace raid, Delves, new 5-player dungeons, and an exciting Mythic Plus season.

In this guide, we’ll explore everything you need to know about Mythic Plus Season 1 in The War Within.

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TWW Mythic+ Season 1 Start Date

Mythic+ dungeons for The War Within Season 1 will start on September 10th, 2024, just 2 weeks after the expansion’s official release on August 26th. This gives players a week to gear up and prepare for the upcoming challenges.

TWW Season 1 Mythic+ Overview

Stagione 3 del Mythic Dungeon International - Guida alla visione — World of  Warcraft — Notizie Blizzard

Mythic Plus seasons in World of Warcraft are designed to offer increasingly difficult dungeon experiences with better rewards as you progress. Each season is tied to a new game patch, ensuring the content remains fresh and challenging.

Players start their way with a Mythic Keystone, which specifies the dungeon and its difficulty level. Completing a dungeon within the time limit upgrades the keystone, increasing both the challenge and the rewards. Weekly affixes add unique modifiers to dungeons, making each run different. For example, “Fortified” increases the strength of non-boss enemies, while “Tyrannical” makes bosses harder to defeat. As you climb higher in keystone levels, more affixes are added, making each run a unique experience.

WoW M+ Dungeons in Season 1

The Dawnbreaker - The War Within Dungeon Preview - Wowhead News

Season 1 features a mix of brand-new and returning dungeons:

New Dungeons:

  • Ara-Kara, City of Echoes: Venture into a mysterious city ruled by powerful forces.
  • City of Threads: Navigate through the intricate webs of this dangerous city.
  • The Stonevault: Explore a dungeon filled with ancient golems and deadly traps.
  • The Dawnbreaker: Face off against the forces of darkness in this perilous dungeon.

Returning Dungeons:

  • Mists of Tirna Scithe: Revisit the enchanting yet dangerous forests.
  • The Necrotic Wake: Battle undead forces in this eerie dungeon.
  • Siege of Boralus: Defend the city from invading forces.
  • Grim Batol: Explore the depths of this ancient dwarven stronghold.

Understanding Mythic+ Dungeons

Take the Lead in Follower Dungeons — World of Warcraft — Blizzard News

Dungeons in World of Warcraft are specialized instances where a group of five players teams up to take down powerful enemies and bosses. These dungeons are separate from the main game world, providing unique challenges and valuable rewards. Players often run dungeons to upgrade their gear, complete quests, and earn achievements.

How the Mythic+ System Works

Everything You Need To Know About Mythic+ Dungeons In WoW: Dragonflight

The Mythic+ system adds layers of difficulty and rewards to World of Warcraft dungeons.

Here’s a brief explanation of how it works:

  • Keystones: To start a Mythic+ dungeon, you need a keystone. These are obtained by completing Mythic dungeons and determine the dungeon’s difficulty level.
  • Scaling Difficulty: As the keystone level increases, so does the difficulty. Enemies gain more health and deal more damage.
  • Affixes: These are special conditions that change how the dungeon plays out. Some affixes might cause enemies to explode upon death, while others might increase their damage when they’re near allies.
  • Timed Runs: Completing the dungeon within a time limit upgrades your keystone and provides the best rewards.

Mythic+ Rewards Item Level  in WoW TWW Season 1

Mythic Plus dungeons reward players with powerful gear that scales with the keystone level. Here’s a look at the item levels for this season:

Keystone LevelEnd of DungeonInitial Upgrade LevelGreat VaultInitial Upgrade Level
2597Champion 1/8606Champion 4/8
3597Champion 1/8610Hero 1/6
4600Champion 2/8610Hero 1/6
5603Champion 3/8613Hero 2/6
6606Champion 4/8613Hero 2/6
7610Hero 1/6616Hero 3/6
8610Hero 1/6619Hero 4/6
9613Hero 2/6619Hero 4/6
10613Hero 2/6623Myth 1/6

New TWW Dungeons

The Stonevault Location

Each dungeon in The War Within offers a unique challenge. Here’s a brief overview of the new ones:

Ara-Kara, City of Echoes

  • Avanoxx: A gigantic spider that rules her domain with terrifying power.
  • Anub’zekt: A strategic overseer defending the Ara-Kara’s operations.
  • Ki’katal the Harvester: A relentless figure overseeing the extraction of Black Blood.

City of Threads

  • Orator Krix’vizk: A fervent defender of Queen Ansurek.
  • Fangs of the Queen: Twin assassins, Nx and Vx, who protect the Queen at all costs.
  • The Coaglamation: A dangerous byproduct of failed experiments.
  • Izo, the Grand Splicer: A master of nerubian evolution with no regard for ethics.

The Stonevault

  • E.D.N.A.: A golem designed to eliminate all intruders with precision.
  • Skarmorak: A corrupted golem infused with elemental powers.
  • Master Machinists Brokk and Dorlita: Precision-driven defenders of their site.
  • Void Speaker Eirich: A once-human figure now corrupted by Void energy.

Mythic+ Affixes and Modifiers for TWW Season 1

Man healers cannot catch a break. Really Bliz? Fortified and Raging? Why? :  r/wow

Affixes in Mythic+ dungeons add an extra layer of difficulty by introducing new mechanics (we took a picture from Dragonflight Season 1, since the TWW S1 hasn’t yet started, but the whole logic remains the same).

Here’s a look at some of the key affixes for The War WIthin Season 1:

Keystone Level 2 – Xal’atath’s Bargain

  • Ascendant: Players must interrupt 10 Orbs to prevent enemy buffs and gain player buffs.
  • Voidbound: A Void Emissary appears, increasing enemy damage. Defeating it grants a Critical Strike buff.

Keystone Level 4 – Fortified and Tyrannical

  • Fortified: Non-boss enemies have increased health and deal more damage.
  • Tyrannical: Bosses have increased health and deal more damage.

Keystone Level 7 – Challenger’s Peril

  • The dungeon timer is reduced for each player death.

Keystone Level 10 – Fortified and Tyrannical (Again)

  • Both Fortified and Tyrannical affixes are active, alternating weekly.

Keystone Level 12 – Xal’atath’s Guile

  • Enemies’ health and damage are increased by 20%, with no player benefits from previous affixes.

General Keystone Health/Damage Modifiers

Mythic+ LevelModifier %Mythic+ LevelModifier %
2+0%9+114%
3+21%10+136%
4+33%11+159%
5+46%12+185%
6+61%13+214%
7+77%14+245%
8+95%15+280%

The War Within Season 1 Collectibles

Diamond Mechsuit - War Within Keystone Master: Season 1 Mount Reward : r/wow

Completing various Mythic+ dungeons in WoW The War Within grants players prestigious rewards:

Achievements

  • Keystone Explorer: Complete a Mythic+ dungeon within the time limit.
  • Keystone Conqueror: Earn a Mythic+ rating of at least 1500.
  • Keystone Master: Achieve a Mythic+ rating of 2000 to earn the Diamond Mechsuit.
  • Keystone Hero: Reach a Mythic+ rating of 2500 to unlock quick dungeon teleports.

Dungeon-specific Achievements

  • Keystone Hero: Ara-Kara, City of Echoes
  • Keystone Hero: City of Threads
  • Keystone Hero: The Dawnbreaker
  • Keystone Hero: The Stonevault
  • Keystone Hero: Siege of Boralus
  • Keystone Hero: Grim Batol
  • Keystone Hero: Mists of Tirna Scithe
  • Keystone Hero: The Necrotic Wake

These achievements unlock account-wide teleports to the dungeons, a must-have feature for any player who loves gathering collectibles.

Final Thoughts

The War Within Season 1 brings exciting challenges, new dungeons, and valuable rewards to World of Warcraft. Many of these rewards will be unavailable after the season ends, so take the opportunity to earn them while you can. With a blend of new and returning dungeons and engaging affixes, this season is set to be one of the most thrilling yet. Assemble your team, prepare your gear, and take on the challenges of Azeroth in The War Within.

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